

Elisif the Fair – Jarl of Solitude and widow of High King Torygg.Frea DR – Skaal shaman and potential follower.Fanari Strong-Voice DR – Leader of the Skaal Village.Maven Black-Briar – Matriarch of clan Black-Briar.Legate Rikke – Legate of the Imperial Legion.Astrid – Leader of the Dark Brotherhood Sanctuary of Falkreath.Katria DG - An adventurer who perished in Arkngthamz during an expedition to find the Aetherium Forge.Valerica DG – Mother of Serana and wife of Harkon.Serana DG – A follower throughout The Elder Scrolls V: Dawnguard, daughter of Harkon.Brynjolf – Second-in-command for the Thieves Guild.Tolfdir – Scholar of Alteration magic at the College of Winterhold.Balgruuf the Greater – Jarl of Whiterun.Miraak DR – The First Dragonborn, former Dragon Priest, and the main antagonist in The Elder Scrolls V: Dragonborn.Arnbjorn – Husband of Astrid and former Companion, who is also a werewolf.Harkon DG – the vampire leader of Castle Volkihar, and the main antagonist in The Elder Scrolls V: Dawnguard.Esbern – One of the last remaining Blades.Kodlak Whitemane – Harbinger of The Companions.Heimskr – Self-styled priest of Talos in Whiterun.Galmar Stone-Fist – Stormcloak General and Ulfric Stormcloak's right-hand man.Ulfric Stormcloak – Jarl of Windhelm, and leader of the Stormcloak Rebellion.Ulfric Stormcloak, leader of the Stormcloak rebellion. Other Nord names involve descriptive epithets such as "the Fair." Many Nords have surnames or clan names formed by an adjective and noun that are usually hyphenated (e.g. Many other names are reminiscent of other Germanic origins. There are many Scandinavian-sounding names such as Ralof, Ulfric, Rorik, Hadvar, Sven, Hod, etc. Many intimidating, overwhelming enemies-such as leveled Falmer or Draugr-use these spells which can easily, without resistance, drain one's health.ĭialogue between the player and Nord NPCs regarding the Civil War between the Stormcloaks and the Imperial Legion seems to show support for both the Stormcloaks and the Empire, clearly evidencing the bitter war which has split the people. This starting power is superior to most other racial resistances, as many spells cast at the player are frost-based, although Thalmor Wizards tend to favor shock spells. This is of paramount importance when fighting mages or dragons that heavily rely on frost attacks. The Nords' bonus effect gives the player a 50% resistance to frost without having to equip enchanted apparel, such as Dukaan's or Otar's masks. This is extremely helpful when the player is overwhelmed by enemies that are of a slightly higher level than the player, and especially useful at lower levels. Their initial power (Battle Cry) makes most enemies flee for 30 seconds. In past games, Nords typically fared well as warrior, barbarian, or scout characters. They retain this advantage because of their specialization in both one-handed and two-handed weapons as well as light armor. Resist Frost: Your Nord blood gives you 50% resistance to frost.Battle Cry: Target flees for 30 seconds.They can use a Battlecry to make opponents flee." ―Racial description Skill bonuses Strong and hardy, Nords are famous for their resistance to cold and their talent as warriors. "Citizens of Skyrim, they are a tall and fair-haired people. Nords comprise the majority of the Stormcloaks, as well as the majority of the population of Skyrim. They issue a battle cry to make their enemies flee for a short time. They captain and crew the merchant fleets of many regions, and may be found all along Tamriel's coasts.

Nords are also naturally superior at sea, and have benefited from nautical trade since their first migrations across the sea from Atmora. They thrive in the cold, reminiscent of their native Atmora, and are known as a militant people by their neighbors. Above all else in Nord culture is the quest for honor and glory, and a great emphasis is placed on family values. Eager to augment their martial skills beyond the traditional methods of Skyrim, they excel in all manner of warfare. They are enthusiastic warriors, and act as soldiers, mercenaries, merchants and blacksmiths all over Tamriel. They are tall (standing at a scale of 1.03), fair-haired and pale-skinned humans from Atmora who are known for their incredible resistance to cold and even magical frost. Nords are a race that were led to Skyrim by Ysgramor.
